Belle's House and Town
I took my inspiration from the movie Beauty and the Best when making this scene. I started with making Belle’s house as a three weeks project and ended up making the surrounding houses and garden working in four more weeks.
Most of my textures are photo textures that I used with B2M. I used the height map to make tessellation, making the textures more three-dimensional.
Meshes are made in Maya, the stairs made of stone is sculpted in Zbrush, wall textures are made with B2M, props are textured with Substance painter and the scene is rendered in Unreal Engine 4.